Hi all, here is a new image that i have just finished which was inspired by the old 'Game & Watch' lcd games made by nintendo in the 80's.
I actually had a couple of the game & watch games in the past and have always the simple and very basic method of movement from these types of games, i guess that is the main reason way the the characters always had more animated stances to help give the illusion of movement.
Because of the 1 frame movement in these types of games nintendo actually came up with some clever parts of more complicated elements such as arms being used to move levers or other objects.
I think that whatever type of work that you do, try adding a limiting factor to it, it could be anything such as working with only a few colours to making images without any lines, above all experiment and find a creative way to overcome the set limit, that is the only way to push the boundaries further.